I wasn't sure how to search for this answer on the forums, if it even has an answer, but I am hoping someone knows the answer to what I'm asking. This is also something I may have asked way back in my old modding days on BoxHat. Anyway, I digress. . .
All Objects in DEdit have a blue circle/sphere around it. I'm not sure what that represents/affects, but also when I have many in the map, it becomes distracting.
I am wondering:
1) what that represents/affects
2) if it can be resized smaller or larger?
Object Editing - Blue Circle/Sphere
- deeahchur
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Object Editing - Blue Circle/Sphere




- TronFAQ
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Re: Object Editing - Blue Circle/Sphere
Not all objects have a blue circle around them. For those that do, it's because they have a Radius property that specifies the range in which that object will have some kind of effect. For example: How far light or sound will travel.
I don't think there's any way to disable that, at least none that I could find. It's intended to give you the object's radius at a glance and is meant to be very helpful/useful. The only way to get rid of the circles would be to set every object's Radius property to zero. But then that could prevent those objects from doing what you need them to. A radius set to zero means no light or no sound at all.
I don't think there's any way to disable that, at least none that I could find. It's intended to give you the object's radius at a glance and is meant to be very helpful/useful. The only way to get rid of the circles would be to set every object's Radius property to zero. But then that could prevent those objects from doing what you need them to. A radius set to zero means no light or no sound at all.
- win3k
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Re: Object Editing - Blue Circle/Sphere
Morning chaps
win3k
Maybe you already hit this, but if you aren't currently working on something, hide it. I've come across other map makers who sit next to an overheating PC whilst trying to simultatenously render the entire universe in four viewports who've complained that "dedit's performance is teh suxxor". Dedit has features that allow you to hide/unhide the current selection/everything but the current selection. Hide inverse/selected are (IIRC) keys ; and [. Unhide inverse/selected are ' and ]. Your mileage may vary, but Edit-> Edit key configuration should show you the way.All Objects in DEdit have a blue circle/sphere around it. I'm not sure what that represents/affects, but also when I have many in the map, it becomes distracting.
win3k
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- deeahchur
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Re: Object Editing - Blue Circle/Sphere
I'm not really looking to eliminate the blue circles, but rather manipulate them, if possible. Affect radius is what I was curious about and is probably the answer I am looking for. I'll play around with that and see if I can make it do what I'm intending.
One more thing, where do I change the radius?
One more thing, where do I change the radius?




- xistence
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Re: Object Editing - Blue Circle/Sphere
Depending on the current object, you have to look under 'Properties' for a value able to handle the radius. This can be named 'Radius', but can also have different names, depending what on the purpose of the object. In the end, just try to alter some values to see if it changes the radius.
- deeahchur
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Re: Object Editing - Blue Circle/Sphere
Thanks X and TronFAQ,
Properties > Sounds > SoundRadius
The default is set at 1000.00
Changing the value using the standard grid units (32, 64, 128, 256, 512, etc.) worked like a charm for my needs!
I guess I should start thinking of what sounds I want to include in my maps. I'll admit that was one aspect I haven't played with before but wanted to at some point.
Properties > Sounds > SoundRadius
The default is set at 1000.00
Changing the value using the standard grid units (32, 64, 128, 256, 512, etc.) worked like a charm for my needs!
I guess I should start thinking of what sounds I want to include in my maps. I'll admit that was one aspect I haven't played with before but wanted to at some point.



