Gridmage_YE is now being worked on under the crytek sandbox2 editor so the old post that was here is no longer really necessary though it was about my decision to do the concept under unreal editor2k4///and asking if i should still post about the mods progress as it was not for tron2.0 But as Gridmage_YE is now being developed under sandbox2 i have been able to reimplement a lot of my original concepts and redo many more models like the clipshifter and character (player model) ect* i cant give a definite time as to when the mod will be finished///though im networking and trying to raise interest in the mod and looking to get some more skilled modellers on board///so i can finish Gridmage_YE up much faster
Last edited by cryogen4000 on Fri Jan 08, 2010 12:45 am, edited 8 times in total.
Of course. There's no reason why anyone can't talk about their Tron-related projects, even if it's a mod for a different game engine. Plus, we have a new Tron Legacy game on the way from Disney anyway. Which will probably be based on the Unreal engine.
And this new Tron Legacy game will also probably suck . . . and as usual Disney will provide little to no support for it, in terms of modding tools or otherwise . . .
So really, I think it's going to be up to modders like all of us to keep Tron interesting on the gaming side of things.
tronfaq wrote:
And this new Tron Legacy game will also probably suck . . . and as usual Disney will provide little to no support for it, in terms of modding tools or otherwise . . .
So really, I think it's going to be up to modders like all of us to keep Tron interesting on the gaming side of things.
well maby with all the requests for suport they will at least do a litle beter
while hacking his computer and arguing with the MPC tronman was shot with a laser from behind and digitized. when half digitized a message window poped up and it read
fatal error file canot be transfered click ok to cancel
WARNING file will be lost
tronfaq wrote:
And this new Tron Legacy game will also probably suck . . . and as usual Disney will provide little to no support for it, in terms of modding tools or otherwise . . .
So really, I think it's going to be up to modders like all of us to keep Tron interesting on the gaming side of things.
well maby with all the requests for suport they will at least do a litle beter
heh... no.
ldso:// - Living Dead System Operators
[2.0PD] - 2.0 Program Developers blog
Ok! a look at the new player model that im building yes! its the final build she (the player model) now looks more like a mage and some gridmage animation test pics with holographic effects applied tho+ once the final animations/model is done only parts**like the hair ect will be holographic///
holo.jpg
reborn1.jpg
reborn2.jpg
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Finally!! i found a BTL model convertor if anyone is interested in converting the models from tron2.0///once the to x convertor pops open the BTL file you can then load the x-model into milkshape3D with its directx mesh tool then export the model from MS3D in whatever model format you like http://coteduke.co.nr/LTB2X.html
Last edited by cryogen4000 on Thu Jan 07, 2010 8:05 pm, edited 2 times in total.