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On the outside looking in......

Posted: Fri Jul 17, 2009 10:53 am
by cryogen4000
Hello! i would like to know if there is away to make the multiplayer model animations work in 3rd person//after typing in the 3rd person command///example like throwing the disc ect. :idea: ::::)

Re: On the outside looking in......

Posted: Fri Jul 17, 2009 5:32 pm
by TronFAQ
Short answer: No.

Longer answer: If you're in 3rd person view when a new map loads, you'll notice that suddenly the animations work once the new map has started. But then as soon as you die and go back into 3rd person, they've stopped working again.

I don't know if the lack of weapon fire animations at all times is a bug, or intentional. But either way, the source code is needed to fix this. Which we don't have.

Re: On the outside looking in......

Posted: Fri Aug 14, 2009 11:54 pm
by cryogen4000
Hi! Is there a way to change the the distance of the camera(view point)///closer to the model In 3rd person view***i know this is not possible while in game***but im referring to maybe a text document or other that will allow one to modify the distance of the camera and its position ::::)

Re: On the outside looking in......

Posted: Sat Aug 15, 2009 4:02 am
by TronFAQ
As far as I can tell, the camera distance for the 3rd person view command (mpasscam) is hard-coded and can't be changed in something as simple as a text file.

Re: On the outside looking in......

Posted: Sat Aug 15, 2009 6:30 am
by cryogen4000
well ok! :o no harm in asking ::::)

Re: On the outside looking in......

Posted: Fri Aug 28, 2009 12:24 pm
by Jizaboz
Oh, so this is not a topic about the over-played crappy song by Staind?

Whew, what a relief :::)