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YCP Sweeper
Posted: Tue Oct 18, 2011 7:48 am
by deeahchur
Reference:
viewtopic.php?f=9&t=990&p=9687&hilit=Sweeper#p9682
Here is the progress of the rebuild for the YCP Sweeper. The design has received some adjustments, creating a single central pod, instead of the double pod as seen in the original. I am also using only B/W textures and creating geometry specifically for the lightstrips.
Screencap and hangar bay thanks go to HangmanEXE!
NOTE: Screencaps and updates will be released weekly (as time provides)
Re: YCP Sweeper
Posted: Thu Oct 20, 2011 8:02 am
by deeahchur
Re: YCP Sweeper
Posted: Thu Oct 20, 2011 9:11 am
by xistence
Very cool design! It fits well into the Tron-style, i curious to see the final result (maybe in a bigger screenshot

). Keep up this nice work!
Re: YCP Sweeper
Posted: Thu Oct 20, 2011 9:59 am
by deeahchur
Absolutely. Larger screenshots will definitely be available when for later stages. I intend to make a walk-around tour, as well.
A later project will be the interior, including the cockpit and gunner control nodes (x2). For this project, I intend to have triggers to carry a Sweeper along a set path and triggers to allow some sort of firing capability (if possible; this will be tested).
Re: YCP Sweeper
Posted: Thu Oct 20, 2011 11:20 am
by TronFAQ
Both your map and sweeper screenshots look awesome!

Re: YCP Sweeper
Posted: Thu Oct 20, 2011 1:09 pm
by HangmanEXE
I agree with FAQ!
I have had a chance to look at this beast up close, an I can tell you guys that this thing "LOOKS" like it is a predator. Pure an simple!
I LOVE IT!
When you get to look at this thing up close it has a very beefy/TRON military feel to it that makes it look like something the MCP might have created for EXTREME system pacification...
Keep up the great work Dee!
Re: YCP Sweeper
Posted: Thu Oct 20, 2011 1:56 pm
by deeahchur
Ironically, the Tron 2.0 comic has a similar design, though sleeker cockpit but only 2 barrels. I found that AFTER I created my original Sweeper model. I'm gonna have to locate that image on Google or in a cbr.
I would give some Energy for a vehicle mod!
Re: YCP Sweeper
Posted: Thu Oct 20, 2011 11:08 pm
by TronFAQ
Ironically, the Tron 2.0 comic has a similar design, though sleeker cockpit but only 2 barrels.
Now that you mention it: yeah, the comic did have "fighters" that were similar to your sweeper. But, you came up with your design before the comic.

Re: YCP Sweeper
Posted: Fri Oct 21, 2011 7:11 am
by deeahchur
True, FAQ, so perhaps I tapped into the Grid during the concept stages. Now that is a FREE SYSTEM!
Re: YCP Sweeper
Posted: Fri Oct 21, 2011 8:10 am
by deeahchur
I am thinking to create some custom textures for the Sweeper to reduce polycount. At the very least I want a usable version that does not rely upon customized or overly squashed/stretched textures. I will create the custom textured model after the initial Sweeper model is completed.
Re: YCP Sweeper
Posted: Mon Oct 24, 2011 2:00 pm
by deeahchur
Re: YCP Sweeper
Posted: Thu Oct 27, 2011 12:39 pm
by deeahchur
Re: YCP Sweeper
Posted: Sat Oct 29, 2011 7:27 am
by deeahchur
Re: YCP Sweeper
Posted: Tue May 08, 2012 1:17 pm
by deeahchur
Now that I have converted a lot of textures and have grasped a better understanding of modifying textures, I have started going back over the Sweeper to re-texture some sections. I have also started serious work on the interior of the cockpit. The next step will be rebuilding the Sweeper with cleaner geometry.
Re: YCP Sweeper
Posted: Fri May 18, 2012 1:20 pm
by Techromancer
Wow - looks like you have really done well so far. Really good man, can't wait to see the finished product. Good luck with it.
