All they do atm is just "appear- no rez in" then they run up or try to follow me for a moment an once they catch up to me, stop an stand still an ...watch me, spinning on spot to keep looking directly at me.
I removed disc smack, but it didnt make any difference in how they act. -for note, I am testing via launch in Dedit to try to save time while working... Not sure if that is affecting their AI or not, but felt it was worth mentioning.
I gave that MCP Guard thing a try....lol... it was "unusual" to say the least, lol.
It will cause some "WEIRD" loadin and physics effects to happen when using that method...
1. your 1/3 size compaired to everything else.
2. If you EVER jump, from that point forward your ice-skating from that point on in a zeroG inertia-less environment... lol.
3. MCP guards load in as half rezed in red rez-in boxes, lol. So that method is out FAQ... lol.
...good try tho, I do appreciate the effort tho FAQ, as MCP guards would have REALLY made my map shine.
Saddens me to see I will have to figure out how to just use red "null unit" soldiers on it.
