npc's running around the "main" area (not started)
more tunnels (not started)
more vehicles, possibly light cycles running around(not started, probably not cycles)
more light paths and invisible structures (not started)
more terrain (not started)
all above is an edit,
following is the original post
i will now be posting my warzone map questions here, as i am making the vehicular warfare map a public project for anyone who wants to get involved
first off, can i set a trigger to activate when a player reaches a certain amount of life, or set a trigger to transport a dying player within somewhere every once in a while, like 1 in 5 times?