Tron 1.0 Movie Review and Game Dev Papers
Posted: Sun Dec 16, 2012 4:03 pm
If you spent any time playing arcade games in the 80's a few cutting edge ones were developed for Williams Electronics, to name a few: Robotron 2084, Defender, and Stargate, significantly composed by a Eugene Jarvis http://en.wikipedia.org/wiki/Eugene_Jarvis
Somebody got a hold of Eugene's hard drive and found papers such as a really cool basis for Robotron and even a Tron movie review http://atarihq.com/danb/files/VidKidz/tronrev.txt, all here http://atarihq.com/danb/VidKidz.shtml
Funny how he calls Tron "Star Wars in a computer". I've a guess as to what he means by "The acting, plot, and screenplay can be summed up in one statement. Thank God for computer generated 3-D graphics." Those weren't that bad were they?
Somebody got a hold of Eugene's hard drive and found papers such as a really cool basis for Robotron and even a Tron movie review http://atarihq.com/danb/files/VidKidz/tronrev.txt, all here http://atarihq.com/danb/VidKidz.shtml
Funny how he calls Tron "Star Wars in a computer". I've a guess as to what he means by "The acting, plot, and screenplay can be summed up in one statement. Thank God for computer generated 3-D graphics." Those weren't that bad were they?